Roauf Design > Services > Web Tips & Tricks > wtt108 (Web Tips & Tricks) / Emotion Markup Language (EmotionML)
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Emotion Markup Language (EmotionML) ( Code: wtt108 )
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Part 1 (EmotionML 5.1.3 Generation of emotion-related system behaviour)
------------------------------------Part 2 (W3C Recommendation / Emotion Markup Language (EmotionML) 1.0)
------------------------------------Part 3 (W3C Working Group Note / Vocabularies for EmotionML)
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Code: wtt108 (Web Tips & Tricks) / Emotion Markup Language (EmotionML)
An Emotion Markup Language (EML or EmotionML) has first been defined by the W3C Emotion Incubator Group (EmoXG)[1] as a general-purpose emotion annotation and representation language, which should be usable in a large variety of technological contexts where emotions need to be represented. Emotion-oriented computing (or "affective computing") is gaining importance as interactive technological systems become more sophisticated. Representing the emotional states of a user or the emotional states to be simulated by a user interface requires a suitable representation format; in this case, a markup language is used.
EmotionML version 1.0 was published by the group in May 2014.
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